For ICS 414 Spring 2009, the class will spend the semester building a software development game titled Devcathlon. The game will be integrated with Hackystat, a system used to track different aspects of application building. Some of the areas Hackystat keeps tabs on using sensors embedded into a developer's system.
- Development Time - Time spent writing code.
- Coverage - Using unit tests to invoke methods for application assurance.
- Commits - The number of times a developer uploads a change to the repository.
- Build Status - What shape the system is in at the time of the commit.
Devcathlon
Game development is not an easy task it requires time and thought in order to come up something that is interesting and entertaining. The first stage of development for Devcathlon was to design a user interface. As part of team mockup1 we came up with a rough draft of the interface which included.
- Signin/Signup - A developer needs to be registered and sign into the system.
- Scoreboard - Keep the scores of ongoing matches between teams.
- Player profile - A developer's/player's page that holds the badges, levels, current score, etc.
- Game Adminstration - The Game Master can set up matches, teams, award badges and levels.

I chose the Game Adminstration which I called the Game Master. Initially the Game Master had controlled over everything registration and scoring. However, it was discovered Devcathlon must be tightly bounded to Hackystat. Therefore, if a developer is registered with Hackystat then he or she will have access to Devcathlon. For the second mockup it was decided the Game Master take on a new role as the person who hands out badges and levels should the deeds made by the player warrant such an award. The second mockup also required the groups to develop a badge or achievement system and a level hierarchy.


Development Time(in hours)
Design Time | Code Time | Blog Time | |
---|---|---|---|
mockup1.0 | 3.0 | 5.0 | 2.0 |
mockup2.0 | 4.0 | 5.0 | 5.0 |
Conclusion
The groups wrapped up their versions of the mockup and the team will move forward with the implementation of Devcathlon. There is a lot work ahead of and I foresee numerous challenges such as interfacing Hackystat sensors so Devcathlon can track scores. I am hopeful that everyone in the class will carry their load and meet their benchmarks. Because we can ill afford to have someone slack off Devcathlon will be a challenging project.